Involved Source Filesexp.gonormal.go
Package rand implements pseudo-random number generators.
Random numbers are generated by a Source. Top-level functions, such as
Float64 and Int, use a default shared Source that produces a deterministic
sequence of values each time a program is run. Use the Seed function to
initialize the default Source if different behavior is required for each run.
The default Source, a LockedSource, is safe for concurrent use by multiple
goroutines, but Sources created by NewSource are not. However, Sources are small
and it is reasonable to have a separate Source for each goroutine, seeded
differently, to avoid locking.
For random numbers suitable for security-sensitive work, see the crypto/rand
package.
rng.gozipf.go
Code Examples
package main
import (
"fmt"
"golang.org/x/exp/rand"
)
func main() {
rand.Seed(42) // Try changing this number!
answers := []string{
"It is certain",
"It is decidedly so",
"Without a doubt",
"Yes definitely",
"You may rely on it",
"As I see it yes",
"Most likely",
"Outlook good",
"Yes",
"Signs point to yes",
"Reply hazy try again",
"Ask again later",
"Better not tell you now",
"Cannot predict now",
"Concentrate and ask again",
"Don't count on it",
"My reply is no",
"My sources say no",
"Outlook not so good",
"Very doubtful",
}
fmt.Println("Magic 8-Ball says:", answers[rand.Intn(len(answers))])
}
package main
import (
"fmt"
"golang.org/x/exp/rand"
"strings"
)
func main() {
words := strings.Fields("ink runs from the corners of my mouth")
rand.Shuffle(len(words), func(i, j int) {
words[i], words[j] = words[j], words[i]
})
fmt.Println(words)
}
package main
import (
"fmt"
"golang.org/x/exp/rand"
)
func main() {
numbers := []byte("12345")
letters := []byte("ABCDE")
// Shuffle numbers, swapping corresponding entries in letters at the same time.
rand.Shuffle(len(numbers), func(i, j int) {
numbers[i], numbers[j] = numbers[j], numbers[i]
letters[i], letters[j] = letters[j], letters[i]
})
for i := range numbers {
fmt.Printf("%c: %c\n", letters[i], numbers[i])
}
}
package main
import (
"fmt"
"golang.org/x/exp/rand"
"os"
"text/tabwriter"
)
func main() {
// Create and seed the generator.
// Typically a non-fixed seed should be used, such as time.Now().UnixNano().
// Using a fixed seed will produce the same output on every run.
r := rand.New(rand.NewSource(1234))
// The tabwriter here helps us generate aligned output.
w := tabwriter.NewWriter(os.Stdout, 1, 1, 1, ' ', 0)
defer w.Flush()
show := func(name string, v1, v2, v3 interface{}) {
fmt.Fprintf(w, "%s\t%v\t%v\t%v\n", name, v1, v2, v3)
}
// Float32 and Float64 values are in [0, 1).
show("Float32", r.Float32(), r.Float32(), r.Float32())
show("Float64", r.Float64(), r.Float64(), r.Float64())
// ExpFloat64 values have an average of 1 but decay exponentially.
show("ExpFloat64", r.ExpFloat64(), r.ExpFloat64(), r.ExpFloat64())
// NormFloat64 values have an average of 0 and a standard deviation of 1.
show("NormFloat64", r.NormFloat64(), r.NormFloat64(), r.NormFloat64())
// Int31, Int63, and Uint32 generate values of the given width.
// The Int method (not shown) is like either Int31 or Int63
// depending on the size of 'int'.
show("Int31", r.Int31(), r.Int31(), r.Int31())
show("Int63", r.Int63(), r.Int63(), r.Int63())
show("Uint32", r.Uint32(), r.Uint32(), r.Uint32())
show("Uint64", r.Uint64(), r.Uint64(), r.Uint64())
// Intn, Int31n, Int63n and Uint64n limit their output to be < n.
// They do so more carefully than using r.Int()%n.
show("Intn(10)", r.Intn(10), r.Intn(10), r.Intn(10))
show("Int31n(10)", r.Int31n(10), r.Int31n(10), r.Int31n(10))
show("Int63n(10)", r.Int63n(10), r.Int63n(10), r.Int63n(10))
show("Uint64n(10)", r.Uint64n(10), r.Uint64n(10), r.Uint64n(10))
// Perm generates a random permutation of the numbers [0, n).
show("Perm", r.Perm(5), r.Perm(5), r.Perm(5))
}
Package-Level Type Names (total 5, all are exported)
/* sort exporteds by: | */
LockedSource is an implementation of Source that is concurrency-safe.
It is just a standard Source with its operations protected by a sync.Mutex.
lksync.Mutexsrc*PCGSource
Read implements Read for a LockedSource.
(*T) Seed(seed uint64)(*T) Uint64() (n uint64)
seedPos implements Seed for a LockedSource without a race condiiton.
*T : Source
PCGSource is an implementation of a 64-bit permuted congruential
generator as defined in
PCG: A Family of Simple Fast Space-Efficient Statistically Good
Algorithms for Random Number Generation
Melissa E. O’Neill, Harvey Mudd College
http://www.pcg-random.org/pdf/toms-oneill-pcg-family-v1.02.pdf
The generator here is the congruential generator PCG XSL RR 128/64 (LCG)
as found in the software available at http://www.pcg-random.org/.
It has period 2^128 with 128 bits of state, producing 64-bit values.
Is state is represented by two uint64 words.
highuint64lowuint64
MarshalBinary returns the binary representation of the current state of the generator.
Seed uses the provided seed value to initialize the generator to a deterministic state.
Uint64 returns a pseudo-random 64-bit unsigned integer as a uint64.
UnmarshalBinary sets the state of the generator to the state represented in data.
(*T) add()(*T) multiply()
*T : Source
*T : encoding.BinaryMarshaler
*T : encoding.BinaryUnmarshaler
*T : crypto/hmac.marshalable
A Rand is a source of random numbers.
readPos indicates the number of low-order bytes of readVal
that are still valid.
readVal contains remainder of 64-bit integer used for bytes
generation during most recent Read call.
It is saved so next Read call can start where the previous
one finished.
srcSource
ExpFloat64 returns an exponentially distributed float64 in the range
(0, +math.MaxFloat64] with an exponential distribution whose rate parameter
(lambda) is 1 and whose mean is 1/lambda (1).
To produce a distribution with a different rate parameter,
callers can adjust the output using:
sample = ExpFloat64() / desiredRateParameter
Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).
Int returns a non-negative pseudo-random int.
Int31 returns a non-negative pseudo-random 31-bit integer as an int32.
Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
It panics if n <= 0.
Int63 returns a non-negative pseudo-random 63-bit integer as an int64.
Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
It panics if n <= 0.
Intn returns, as an int, a non-negative pseudo-random number in [0,n).
It panics if n <= 0.
NormFloat64 returns a normally distributed float64 in the range
[-math.MaxFloat64, +math.MaxFloat64] with
standard normal distribution (mean = 0, stddev = 1).
To produce a different normal distribution, callers can
adjust the output using:
sample = NormFloat64() * desiredStdDev + desiredMean
Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
Read generates len(p) random bytes and writes them into p. It
always returns len(p) and a nil error.
Read should not be called concurrently with any other Rand method.
Seed uses the provided seed value to initialize the generator to a deterministic state.
Seed should not be called concurrently with any other Rand method.
Shuffle pseudo-randomizes the order of elements.
n is the number of elements. Shuffle panics if n < 0.
swap swaps the elements with indexes i and j.
Uint32 returns a pseudo-random 32-bit value as a uint32.
Uint64 returns a pseudo-random 64-bit integer as a uint64.
Uint64n returns, as a uint64, a pseudo-random number in [0,n).
It is guaranteed more uniform than taking a Source value mod n
for any n that is not a power of 2.
*T : Source
*T : github.com/jbenet/go-context/io.Reader
*T : io.Reader
func New(src Source) *Rand
func NewZipf(r *Rand, s float64, v float64, imax uint64) *Zipf
var globalRand *Rand
Package-Level Functions (total 21, in which 19 are exported)
ExpFloat64 returns an exponentially distributed float64 in the range
(0, +math.MaxFloat64] with an exponential distribution whose rate parameter
(lambda) is 1 and whose mean is 1/lambda (1) from the default Source.
To produce a distribution with a different rate parameter,
callers can adjust the output using:
sample = ExpFloat64() / desiredRateParameter
Float32 returns, as a float32, a pseudo-random number in [0.0,1.0)
from the default Source.
Float64 returns, as a float64, a pseudo-random number in [0.0,1.0)
from the default Source.
Int returns a non-negative pseudo-random int from the default Source.
Int31 returns a non-negative pseudo-random 31-bit integer as an int32
from the default Source.
Int31n returns, as an int32, a non-negative pseudo-random number in [0,n)
from the default Source.
It panics if n <= 0.
Int63 returns a non-negative pseudo-random 63-bit integer as an int64
from the default Source.
Int63n returns, as an int64, a non-negative pseudo-random number in [0,n)
from the default Source.
It panics if n <= 0.
Intn returns, as an int, a non-negative pseudo-random number in [0,n)
from the default Source.
It panics if n <= 0.
New returns a new Rand that uses random values from src
to generate other random values.
NewSource returns a new pseudo-random Source seeded with the given value.
NewZipf returns a Zipf variate generator.
The generator generates values k ∈ [0, imax]
such that P(k) is proportional to (v + k) ** (-s).
Requirements: s > 1 and v >= 1.
NormFloat64 returns a normally distributed float64 in the range
[-math.MaxFloat64, +math.MaxFloat64] with
standard normal distribution (mean = 0, stddev = 1)
from the default Source.
To produce a different normal distribution, callers can
adjust the output using:
sample = NormFloat64() * desiredStdDev + desiredMean
Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n)
from the default Source.
Read generates len(p) random bytes from the default Source and
writes them into p. It always returns len(p) and a nil error.
Read, unlike the Rand.Read method, is safe for concurrent use.
Seed uses the provided seed value to initialize the default Source to a
deterministic state. If Seed is not called, the generator behaves as
if seeded by Seed(1).
Seed, unlike the Rand.Seed method, is safe for concurrent use.
Shuffle pseudo-randomizes the order of elements using the default Source.
n is the number of elements. Shuffle panics if n < 0.
swap swaps the elements with indexes i and j.
Uint32 returns a pseudo-random 32-bit value as a uint32
from the default Source.
Uint64 returns a pseudo-random 64-bit value as a uint64
from the default Source.
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