Copyright 2009 The Go Authors. All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.

package flate

import (
	
)

The largest offset code.
The special code used to mark the end of a block.
The first length code.
The number of codegen codes.
bufferFlushSize indicates the buffer size after which bytes are flushed to the writer. Should preferably be a multiple of 6, since we accumulate 6 bytes between writes to the buffer.
bufferSize is the actual output byte buffer size. It must have additional headroom for a flush which can contain up to 8 bytes.
The number of extra bits needed by length code X - LENGTH_CODES_START.
257 0, 0, 0, 260 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 270 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 280 4, 5, 5, 5, 5, 0,
}
The length indicated by length code X - LENGTH_CODES_START.
var lengthBase = []uint32{
	0, 1, 2, 3, 4, 5, 6, 7, 8, 10,
	12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
	64, 80, 96, 112, 128, 160, 192, 224, 255,
}
offset code word extra bits.
var offsetExtraBits = []int8{
	0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
	4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
	9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
}

var offsetBase = []uint32{
	0x000000, 0x000001, 0x000002, 0x000003, 0x000004,
	0x000006, 0x000008, 0x00000c, 0x000010, 0x000018,
	0x000020, 0x000030, 0x000040, 0x000060, 0x000080,
	0x0000c0, 0x000100, 0x000180, 0x000200, 0x000300,
	0x000400, 0x000600, 0x000800, 0x000c00, 0x001000,
	0x001800, 0x002000, 0x003000, 0x004000, 0x006000,
}
The odd order in which the codegen code sizes are written.
var codegenOrder = []uint32{16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}

writer is the underlying writer. Do not use it directly; use the write method, which ensures that Write errors are sticky.
Data waiting to be written is bytes[0:nbytes] and then the low nbits of bits. Data is always written sequentially into the bytes array.
	bits            uint64
	nbits           uint
	bytes           [bufferSize]byte
	codegenFreq     [codegenCodeCount]int32
	nbytes          int
	literalFreq     []int32
	offsetFreq      []int32
	codegen         []uint8
	literalEncoding *huffmanEncoder
	offsetEncoding  *huffmanEncoder
	codegenEncoding *huffmanEncoder
	err             error
}

func ( io.Writer) *huffmanBitWriter {
	return &huffmanBitWriter{
		writer:          ,
		literalFreq:     make([]int32, maxNumLit),
		offsetFreq:      make([]int32, offsetCodeCount),
		codegen:         make([]uint8, maxNumLit+offsetCodeCount+1),
		literalEncoding: newHuffmanEncoder(maxNumLit),
		codegenEncoding: newHuffmanEncoder(codegenCodeCount),
		offsetEncoding:  newHuffmanEncoder(offsetCodeCount),
	}
}

func ( *huffmanBitWriter) ( io.Writer) {
	.writer = 
	.bits, .nbits, .nbytes, .err = 0, 0, 0, nil
}

func ( *huffmanBitWriter) () {
	if .err != nil {
		.nbits = 0
		return
	}
	 := .nbytes
	for .nbits != 0 {
		.bytes[] = byte(.bits)
		.bits >>= 8
		if .nbits > 8 { // Avoid underflow
			.nbits -= 8
		} else {
			.nbits = 0
		}
		++
	}
	.bits = 0
	.write(.bytes[:])
	.nbytes = 0
}

func ( *huffmanBitWriter) ( []byte) {
	if .err != nil {
		return
	}
	_, .err = .writer.Write()
}

func ( *huffmanBitWriter) ( int32,  uint) {
	if .err != nil {
		return
	}
	.bits |= uint64() << .nbits
	.nbits += 
	if .nbits >= 48 {
		 := .bits
		.bits >>= 48
		.nbits -= 48
		 := .nbytes
		 := .bytes[ : +6]
		[0] = byte()
		[1] = byte( >> 8)
		[2] = byte( >> 16)
		[3] = byte( >> 24)
		[4] = byte( >> 32)
		[5] = byte( >> 40)
		 += 6
		if  >= bufferFlushSize {
			.write(.bytes[:])
			 = 0
		}
		.nbytes = 
	}
}

func ( *huffmanBitWriter) ( []byte) {
	if .err != nil {
		return
	}
	 := .nbytes
	if .nbits&7 != 0 {
		.err = InternalError("writeBytes with unfinished bits")
		return
	}
	for .nbits != 0 {
		.bytes[] = byte(.bits)
		.bits >>= 8
		.nbits -= 8
		++
	}
	if  != 0 {
		.write(.bytes[:])
	}
	.nbytes = 0
	.write()
}
RFC 1951 3.2.7 specifies a special run-length encoding for specifying the literal and offset lengths arrays (which are concatenated into a single array). This method generates that run-length encoding. The result is written into the codegen array, and the frequencies of each code is written into the codegenFreq array. Codes 0-15 are single byte codes. Codes 16-18 are followed by additional information. Code badCode is an end marker numLiterals The number of literals in literalEncoding numOffsets The number of offsets in offsetEncoding litenc, offenc The literal and offset encoder to use
func ( *huffmanBitWriter) ( int,  int, ,  *huffmanEncoder) {
	for  := range .codegenFreq {
		.codegenFreq[] = 0
Note that we are using codegen both as a temporary variable for holding a copy of the frequencies, and as the place where we put the result. This is fine because the output is always shorter than the input used so far.
Copy the concatenated code sizes to codegen. Put a marker at the end.
	 := [:]
	for  := range  {
		[] = uint8(.codes[].len)
	}

	 = [ : +]
	for  := range  {
		[] = uint8(.codes[].len)
	}
	[+] = badCode

	 := [0]
	 := 1
	 := 0
INVARIANT: We have seen "count" copies of size that have not yet had output generated for them.
		 := []
		if  ==  {
			++
			continue
We need to generate codegen indicating "count" of size.
		if  != 0 {
			[] = 
			++
			.codegenFreq[]++
			--
			for  >= 3 {
				 := 6
				if  >  {
					 = 
				}
				[] = 16
				++
				[] = uint8( - 3)
				++
				.codegenFreq[16]++
				 -= 
			}
		} else {
			for  >= 11 {
				 := 138
				if  >  {
					 = 
				}
				[] = 18
				++
				[] = uint8( - 11)
				++
				.codegenFreq[18]++
				 -= 
			}
count >= 3 && count <= 10
				[] = 17
				++
				[] = uint8( - 3)
				++
				.codegenFreq[17]++
				 = 0
			}
		}
		--
		for ;  >= 0; -- {
			[] = 
			++
			.codegenFreq[]++
Set up invariant for next time through the loop.
		 = 
		 = 1
Marker indicating the end of the codegen.
	[] = badCode
}
dynamicSize returns the size of dynamically encoded data in bits.
func ( *huffmanBitWriter) (,  *huffmanEncoder,  int) (,  int) {
	 = len(.codegenFreq)
	for  > 4 && .codegenFreq[codegenOrder[-1]] == 0 {
		--
	}
	 := 3 + 5 + 5 + 4 + (3 * ) +
		.codegenEncoding.bitLength(.codegenFreq[:]) +
		int(.codegenFreq[16])*2 +
		int(.codegenFreq[17])*3 +
		int(.codegenFreq[18])*7
	 =  +
		.bitLength(.literalFreq) +
		.bitLength(.offsetFreq) +
		

	return , 
}
fixedSize returns the size of dynamically encoded data in bits.
storedSize calculates the stored size, including header. The function returns the size in bits and whether the block fits inside a single block.
func ( *huffmanBitWriter) ( []byte) (int, bool) {
	if  == nil {
		return 0, false
	}
	if len() <= maxStoreBlockSize {
		return (len() + 5) * 8, true
	}
	return 0, false
}

func ( *huffmanBitWriter) ( hcode) {
	if .err != nil {
		return
	}
	.bits |= uint64(.code) << .nbits
	.nbits += uint(.len)
	if .nbits >= 48 {
		 := .bits
		.bits >>= 48
		.nbits -= 48
		 := .nbytes
		 := .bytes[ : +6]
		[0] = byte()
		[1] = byte( >> 8)
		[2] = byte( >> 16)
		[3] = byte( >> 24)
		[4] = byte( >> 32)
		[5] = byte( >> 40)
		 += 6
		if  >= bufferFlushSize {
			.write(.bytes[:])
			 = 0
		}
		.nbytes = 
	}
}
Write the header of a dynamic Huffman block to the output stream. numLiterals The number of literals specified in codegen numOffsets The number of offsets specified in codegen numCodegens The number of codegens used in codegen
func ( *huffmanBitWriter) ( int,  int,  int,  bool) {
	if .err != nil {
		return
	}
	var  int32 = 4
	if  {
		 = 5
	}
	.writeBits(, 3)
	.writeBits(int32(-257), 5)
	.writeBits(int32(-1), 5)
	.writeBits(int32(-4), 4)

	for  := 0;  < ; ++ {
		 := uint(.codegenEncoding.codes[codegenOrder[]].len)
		.writeBits(int32(), 3)
	}

	 := 0
	for {
		var  int = int(.codegen[])
		++
		if  == badCode {
			break
		}
		.writeCode(.codegenEncoding.codes[uint32()])

		switch  {
		case 16:
			.writeBits(int32(.codegen[]), 2)
			++
			break
		case 17:
			.writeBits(int32(.codegen[]), 3)
			++
			break
		case 18:
			.writeBits(int32(.codegen[]), 7)
			++
			break
		}
	}
}

func ( *huffmanBitWriter) ( int,  bool) {
	if .err != nil {
		return
	}
	var  int32
	if  {
		 = 1
	}
	.writeBits(, 3)
	.flush()
	.writeBits(int32(), 16)
	.writeBits(int32(^uint16()), 16)
}

func ( *huffmanBitWriter) ( bool) {
	if .err != nil {
		return
Indicate that we are a fixed Huffman block
	var  int32 = 2
	if  {
		 = 3
	}
	.writeBits(, 3)
}
writeBlock will write a block of tokens with the smallest encoding. The original input can be supplied, and if the huffman encoded data is larger than the original bytes, the data will be written as a stored block. If the input is nil, the tokens will always be Huffman encoded.
func ( *huffmanBitWriter) ( []token,  bool,  []byte) {
	if .err != nil {
		return
	}

	 = append(, endBlockMarker)
	,  := .indexTokens()

	var  int
	,  := .storedSize()
We only bother calculating the costs of the extra bits required by the length of offset fields (which will be the same for both fixed and dynamic encoding), if we need to compare those two encodings against stored encoding.
First eight length codes have extra size = 0.
			 += int(.literalFreq[]) * int(lengthExtraBits[-lengthCodesStart])
		}
First four offset codes have extra size = 0.
			 += int(.offsetFreq[]) * int(offsetExtraBits[])
		}
	}
Figure out smallest code. Fixed Huffman baseline.
	var  = fixedLiteralEncoding
	var  = fixedOffsetEncoding
	var  = .fixedSize()
Dynamic Huffman?
	var  int
Generate codegen and codegenFrequencies, which indicates how to encode the literalEncoding and the offsetEncoding.
	.generateCodegen(, , .literalEncoding, .offsetEncoding)
	.codegenEncoding.generate(.codegenFreq[:], 7)
	,  := .dynamicSize(.literalEncoding, .offsetEncoding, )

	if  <  {
		 = 
		 = .literalEncoding
		 = .offsetEncoding
	}
Stored bytes?
	if  &&  <  {
		.writeStoredHeader(len(), )
		.writeBytes()
		return
	}
Huffman.
	if  == fixedLiteralEncoding {
		.writeFixedHeader()
	} else {
		.writeDynamicHeader(, , , )
	}
Write the tokens.
	.writeTokens(, .codes, .codes)
}
writeBlockDynamic encodes a block using a dynamic Huffman table. This should be used if the symbols used have a disproportionate histogram distribution. If input is supplied and the compression savings are below 1/16th of the input size the block is stored.
func ( *huffmanBitWriter) ( []token,  bool,  []byte) {
	if .err != nil {
		return
	}

	 = append(, endBlockMarker)
	,  := .indexTokens()
Generate codegen and codegenFrequencies, which indicates how to encode the literalEncoding and the offsetEncoding.
	.generateCodegen(, , .literalEncoding, .offsetEncoding)
	.codegenEncoding.generate(.codegenFreq[:], 7)
	,  := .dynamicSize(.literalEncoding, .offsetEncoding, 0)
Store bytes, if we don't get a reasonable improvement.
	if ,  := .storedSize();  &&  < (+>>4) {
		.writeStoredHeader(len(), )
		.writeBytes()
		return
	}
Write Huffman table.
	.writeDynamicHeader(, , , )
Write the tokens.
indexTokens indexes a slice of tokens, and updates literalFreq and offsetFreq, and generates literalEncoding and offsetEncoding. The number of literal and offset tokens is returned.
func ( *huffmanBitWriter) ( []token) (,  int) {
	for  := range .literalFreq {
		.literalFreq[] = 0
	}
	for  := range .offsetFreq {
		.offsetFreq[] = 0
	}

	for ,  := range  {
		if  < matchType {
			.literalFreq[.literal()]++
			continue
		}
		 := .length()
		 := .offset()
		.literalFreq[lengthCodesStart+lengthCode()]++
		.offsetFreq[offsetCode()]++
	}
get the number of literals
	 = len(.literalFreq)
	for .literalFreq[-1] == 0 {
		--
get the number of offsets
	 = len(.offsetFreq)
	for  > 0 && .offsetFreq[-1] == 0 {
		--
	}
We haven't found a single match. If we want to go with the dynamic encoding, we should count at least one offset to be sure that the offset huffman tree could be encoded.
		.offsetFreq[0] = 1
		 = 1
	}
	.literalEncoding.generate(.literalFreq, 15)
	.offsetEncoding.generate(.offsetFreq, 15)
	return
}
writeTokens writes a slice of tokens to the output. codes for literal and offset encoding must be supplied.
func ( *huffmanBitWriter) ( []token, ,  []hcode) {
	if .err != nil {
		return
	}
	for ,  := range  {
		if  < matchType {
			.writeCode([.literal()])
			continue
Write the length
		 := .length()
		 := lengthCode()
		.writeCode([+lengthCodesStart])
		 := uint(lengthExtraBits[])
		if  > 0 {
			 := int32( - lengthBase[])
			.writeBits(, )
Write the offset
		 := .offset()
		 := offsetCode()
		.writeCode([])
		 := uint(offsetExtraBits[])
		if  > 0 {
			 := int32( - offsetBase[])
			.writeBits(, )
		}
	}
}
huffOffset is a static offset encoder used for huffman only encoding. It can be reused since we will not be encoding offset values.
var huffOffset *huffmanEncoder

func () {
	 := make([]int32, offsetCodeCount)
	[0] = 1
	huffOffset = newHuffmanEncoder(offsetCodeCount)
	huffOffset.generate(, 15)
}
writeBlockHuff encodes a block of bytes as either Huffman encoded literals or uncompressed bytes if the results only gains very little from compression.
func ( *huffmanBitWriter) ( bool,  []byte) {
	if .err != nil {
		return
	}
Clear histogram
	for  := range .literalFreq {
		.literalFreq[] = 0
	}
Add everything as literals
	histogram(, .literalFreq)

	.literalFreq[endBlockMarker] = 1

	const  = endBlockMarker + 1
	.offsetFreq[0] = 1
	const  = 1

	.literalEncoding.generate(.literalFreq, 15)
Figure out smallest code. Always use dynamic Huffman or Store
	var  int
Generate codegen and codegenFrequencies, which indicates how to encode the literalEncoding and the offsetEncoding.
	.generateCodegen(, , .literalEncoding, huffOffset)
	.codegenEncoding.generate(.codegenFreq[:], 7)
	,  := .dynamicSize(.literalEncoding, huffOffset, 0)
Store bytes, if we don't get a reasonable improvement.
	if ,  := .storedSize();  &&  < (+>>4) {
		.writeStoredHeader(len(), )
		.writeBytes()
		return
	}
Huffman.
	.writeDynamicHeader(, , , )
	 := .literalEncoding.codes[:257]
	 := .nbytes
Bitwriting inlined, ~30% speedup
		 := []
		.bits |= uint64(.code) << .nbits
		.nbits += uint(.len)
		if .nbits < 48 {
			continue
Store 6 bytes
		 := .bits
		.bits >>= 48
		.nbits -= 48
		 := .bytes[ : +6]
		[0] = byte()
		[1] = byte( >> 8)
		[2] = byte( >> 16)
		[3] = byte( >> 24)
		[4] = byte( >> 32)
		[5] = byte( >> 40)
		 += 6
		if  < bufferFlushSize {
			continue
		}
		.write(.bytes[:])
		if .err != nil {
			return // Return early in the event of write failures
		}
		 = 0
	}
	.nbytes = 
	.writeCode([endBlockMarker])
}
histogram accumulates a histogram of b in h. len(h) must be >= 256, and h's elements must be all zeroes.
func ( []byte,  []int32) {
	 = [:256]
	for ,  := range  {
		[]++
	}