package redis_rate

import (
	
	
	
	

	
)

const redisPrefix = "rate:"

type rediser interface {
	Eval(ctx context.Context, script string, keys []string, args ...interface{}) *redis.Cmd
	EvalSha(ctx context.Context, sha1 string, keys []string, args ...interface{}) *redis.Cmd
	ScriptExists(ctx context.Context, hashes ...string) *redis.BoolSliceCmd
	ScriptLoad(ctx context.Context, script string) *redis.StringCmd
}

type Limit struct {
	Rate   int
	Burst  int
	Period time.Duration
}

func ( Limit) () string {
	return fmt.Sprintf("%d req/%s (burst %d)", .Rate, fmtDur(.Period), .Burst)
}

func ( Limit) () bool {
	return  == Limit{}
}

func ( time.Duration) string {
	switch  {
	case time.Second:
		return "s"
	case time.Minute:
		return "m"
	case time.Hour:
		return "h"
	}
	return .String()
}

func ( int) Limit {
	return Limit{
		Rate:   ,
		Period: time.Second,
		Burst:  ,
	}
}

func ( int) Limit {
	return Limit{
		Rate:   ,
		Period: time.Minute,
		Burst:  ,
	}
}

func ( int) Limit {
	return Limit{
		Rate:   ,
		Period: time.Hour,
		Burst:  ,
	}
}
------------------------------------------------------------------------------
Limiter controls how frequently events are allowed to happen.
type Limiter struct {
	rdb rediser
}
NewLimiter returns a new Limiter.
func ( rediser) *Limiter {
	return &Limiter{
		rdb: ,
	}
}
Allow is a shortcut for AllowN(ctx, key, limit, 1).
func ( Limiter) ( context.Context,  string,  Limit) (*Result, error) {
	return .AllowN(, , , 1)
}
AllowN reports whether n events may happen at time now.
func ( Limiter) (
	 context.Context,
	 string,
	 Limit,
	 int,
) (*Result, error) {
	 := []interface{}{.Burst, .Rate, .Period.Seconds(), }
	,  := allowN.Run(, .rdb, []string{redisPrefix + }, ...).Result()
	if  != nil {
		return nil, 
	}

	 = .([]interface{})

	,  := strconv.ParseFloat([2].(string), 64)
	if  != nil {
		return nil, 
	}

	,  := strconv.ParseFloat([3].(string), 64)
	if  != nil {
		return nil, 
	}

	 := &Result{
		Limit:      ,
		Allowed:    int([0].(int64)),
		Remaining:  int([1].(int64)),
		RetryAfter: dur(),
		ResetAfter: dur(),
	}
	return , nil
}
AllowAtMost reports whether at most n events may happen at time now. It returns number of allowed events that is less than or equal to n.
func ( Limiter) (
	 context.Context,
	 string,
	 Limit,
	 int,
) (*Result, error) {
	 := []interface{}{.Burst, .Rate, .Period.Seconds(), }
	,  := allowAtMost.Run(, .rdb, []string{redisPrefix + }, ...).Result()
	if  != nil {
		return nil, 
	}

	 = .([]interface{})

	,  := strconv.ParseFloat([2].(string), 64)
	if  != nil {
		return nil, 
	}

	,  := strconv.ParseFloat([3].(string), 64)
	if  != nil {
		return nil, 
	}

	 := &Result{
		Limit:      ,
		Allowed:    int([0].(int64)),
		Remaining:  int([1].(int64)),
		RetryAfter: dur(),
		ResetAfter: dur(),
	}
	return , nil
}

func ( float64) time.Duration {
	if  == -1 {
		return -1
	}
	return time.Duration( * float64(time.Second))
}

Limit is the limit that was used to obtain this result.
Allowed is the number of events that may happen at time now.
Remaining is the maximum number of requests that could be permitted instantaneously for this key given the current state. For example, if a rate limiter allows 10 requests per second and has already received 6 requests for this key this second, Remaining would be 4.
RetryAfter is the time until the next request will be permitted. It should be -1 unless the rate limit has been exceeded.
ResetAfter is the time until the RateLimiter returns to its initial state for a given key. For example, if a rate limiter manages requests per second and received one request 200ms ago, Reset would return 800ms. You can also think of this as the time until Limit and Remaining will be equal.