* * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http:www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *
Package balancer defines APIs for load balancing in gRPC. All APIs in this package are experimental.
package balancer

import (
	
	
	
	
	

	
	
	
	
	
	
)

m is a map from name to balancer builder.
	m = make(map[string]Builder)
)
Register registers the balancer builder to the balancer map. b.Name (lowercased) will be used as the name registered with this builder. If the Builder implements ConfigParser, ParseConfig will be called when new service configs are received by the resolver, and the result will be provided to the Balancer in UpdateClientConnState. NOTE: this function must only be called during initialization time (i.e. in an init() function), and is not thread-safe. If multiple Balancers are registered with the same name, the one registered last will take effect.
func ( Builder) {
	m[strings.ToLower(.Name())] = 
}
unregisterForTesting deletes the balancer with the given name from the balancer map. This function is not thread-safe.
Get returns the resolver builder registered with the given name. Note that the compare is done in a case-insensitive fashion. If no builder is register with the name, nil will be returned.
func ( string) Builder {
	if ,  := m[strings.ToLower()];  {
		return 
	}
	return nil
}
SubConn represents a gRPC sub connection. Each sub connection contains a list of addresses. gRPC will try to connect to them (in sequence), and stop trying the remainder once one connection is successful. The reconnect backoff will be applied on the list, not a single address. For example, try_on_all_addresses -> backoff -> try_on_all_addresses. All SubConns start in IDLE, and will not try to connect. To trigger the connecting, Balancers must call Connect. When the connection encounters an error, it will reconnect immediately. When the connection becomes IDLE, it will not reconnect unless Connect is called. This interface is to be implemented by gRPC. Users should not need a brand new implementation of this interface. For the situations like testing, the new implementation should embed this interface. This allows gRPC to add new methods to this interface.
UpdateAddresses updates the addresses used in this SubConn. gRPC checks if currently-connected address is still in the new list. If it's in the list, the connection will be kept. If it's not in the list, the connection will gracefully closed, and a new connection will be created. This will trigger a state transition for the SubConn.
Connect starts the connecting for this SubConn.
	Connect()
}
NewSubConnOptions contains options to create new SubConn.
CredsBundle is the credentials bundle that will be used in the created SubConn. If it's nil, the original creds from grpc DialOptions will be used. Deprecated: Use the Attributes field in resolver.Address to pass arbitrary data to the credential handshaker.
HealthCheckEnabled indicates whether health check service should be enabled on this SubConn
State contains the balancer's state relevant to the gRPC ClientConn.
State contains the connectivity state of the balancer, which is used to determine the state of the ClientConn.
Picker is used to choose connections (SubConns) for RPCs.
ClientConn represents a gRPC ClientConn. This interface is to be implemented by gRPC. Users should not need a brand new implementation of this interface. For the situations like testing, the new implementation should embed this interface. This allows gRPC to add new methods to this interface.
NewSubConn is called by balancer to create a new SubConn. It doesn't block and wait for the connections to be established. Behaviors of the SubConn can be controlled by options.
RemoveSubConn removes the SubConn from ClientConn. The SubConn will be shutdown.
	RemoveSubConn(SubConn)
UpdateState notifies gRPC that the balancer's internal state has changed. gRPC will update the connectivity state of the ClientConn, and will call Pick on the new Picker to pick new SubConns.
	UpdateState(State)
ResolveNow is called by balancer to notify gRPC to do a name resolving.
Target returns the dial target for this ClientConn. Deprecated: Use the Target field in the BuildOptions instead.
	Target() string
}
BuildOptions contains additional information for Build.
DialCreds is the transport credential the Balancer implementation can use to dial to a remote load balancer server. The Balancer implementations can ignore this if it does not need to talk to another party securely.
CredsBundle is the credentials bundle that the Balancer can use.
Dialer is the custom dialer the Balancer implementation can use to dial to a remote load balancer server. The Balancer implementations can ignore this if it doesn't need to talk to remote balancer.
ChannelzParentID is the entity parent's channelz unique identification number.
Target contains the parsed address info of the dial target. It is the same resolver.Target as passed to the resolver. See the documentation for the resolver.Target type for details about what it contains.
Builder creates a balancer.
Build creates a new balancer with the ClientConn.
Name returns the name of balancers built by this builder. It will be used to pick balancers (for example in service config).
	Name() string
}
ConfigParser parses load balancer configs.
ParseConfig parses the JSON load balancer config provided into an internal form or returns an error if the config is invalid. For future compatibility reasons, unknown fields in the config should be ignored.
	ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error)
}
PickInfo contains additional information for the Pick operation.
FullMethodName is the method name that NewClientStream() is called with. The canonical format is /service/Method.
Ctx is the RPC's context, and may contain relevant RPC-level information like the outgoing header metadata.
DoneInfo contains additional information for done.
Err is the rpc error the RPC finished with. It could be nil.
Trailer contains the metadata from the RPC's trailer, if present.
BytesSent indicates if any bytes have been sent to the server.
BytesReceived indicates if any byte has been received from the server.
ServerLoad is the load received from server. It's usually sent as part of trailing metadata. The only supported type now is *orca_v1.LoadReport.
	ServerLoad interface{}
}

ErrNoSubConnAvailable indicates no SubConn is available for pick(). gRPC will block the RPC until a new picker is available via UpdateState().
ErrTransientFailure indicates all SubConns are in TransientFailure. WaitForReady RPCs will block, non-WaitForReady RPCs will fail. Deprecated: return an appropriate error based on the last resolution or connection attempt instead. The behavior is the same for any non-gRPC status error.
	ErrTransientFailure = errors.New("all SubConns are in TransientFailure")
)
PickResult contains information related to a connection chosen for an RPC.
SubConn is the connection to use for this pick, if its state is Ready. If the state is not Ready, gRPC will block the RPC until a new Picker is provided by the balancer (using ClientConn.UpdateState). The SubConn must be one returned by ClientConn.NewSubConn.
Done is called when the RPC is completed. If the SubConn is not ready, this will be called with a nil parameter. If the SubConn is not a valid type, Done may not be called. May be nil if the balancer does not wish to be notified when the RPC completes.
	Done func(DoneInfo)
}
TransientFailureError returns e. It exists for backward compatibility and will be deleted soon. Deprecated: no longer necessary, picker errors are treated this way by default.
func ( error) error { return  }
Picker is used by gRPC to pick a SubConn to send an RPC. Balancer is expected to generate a new picker from its snapshot every time its internal state has changed. The pickers used by gRPC can be updated by ClientConn.UpdateState().
Pick returns the connection to use for this RPC and related information. Pick should not block. If the balancer needs to do I/O or any blocking or time-consuming work to service this call, it should return ErrNoSubConnAvailable, and the Pick call will be repeated by gRPC when the Picker is updated (using ClientConn.UpdateState). If an error is returned: - If the error is ErrNoSubConnAvailable, gRPC will block until a new Picker is provided by the balancer (using ClientConn.UpdateState). - If the error is a status error (implemented by the grpc/status package), gRPC will terminate the RPC with the code and message provided. - For all other errors, wait for ready RPCs will wait, but non-wait for ready RPCs will be terminated with this error's Error() string and status code Unavailable.
	Pick(info PickInfo) (PickResult, error)
}
Balancer takes input from gRPC, manages SubConns, and collects and aggregates the connectivity states. It also generates and updates the Picker used by gRPC to pick SubConns for RPCs. UpdateClientConnState, ResolverError, UpdateSubConnState, and Close are guaranteed to be called synchronously from the same goroutine. There's no guarantee on picker.Pick, it may be called anytime.
UpdateClientConnState is called by gRPC when the state of the ClientConn changes. If the error returned is ErrBadResolverState, the ClientConn will begin calling ResolveNow on the active name resolver with exponential backoff until a subsequent call to UpdateClientConnState returns a nil error. Any other errors are currently ignored.
ResolverError is called by gRPC when the name resolver reports an error.
UpdateSubConnState is called by gRPC when the state of a SubConn changes.
Close closes the balancer. The balancer is not required to call ClientConn.RemoveSubConn for its existing SubConns.
	Close()
}
SubConnState describes the state of a SubConn.
ConnectivityState is the connectivity state of the SubConn.
ConnectionError is set if the ConnectivityState is TransientFailure, describing the reason the SubConn failed. Otherwise, it is nil.
ClientConnState describes the state of a ClientConn relevant to the balancer.
type ClientConnState struct {
The parsed load balancing configuration returned by the builder's ParseConfig method, if implemented.
ErrBadResolverState may be returned by UpdateClientConnState to indicate a problem with the provided name resolver data.
var ErrBadResolverState = errors.New("bad resolver state")
ConnectivityStateEvaluator takes the connectivity states of multiple SubConns and returns one aggregated connectivity state. It's not thread safe.
type ConnectivityStateEvaluator struct {
	numReady      uint64 // Number of addrConns in ready state.
	numConnecting uint64 // Number of addrConns in connecting state.
}
RecordTransition records state change happening in subConn and based on that it evaluates what aggregated state should be. - If at least one SubConn in Ready, the aggregated state is Ready; - Else if at least one SubConn in Connecting, the aggregated state is Connecting; - Else the aggregated state is TransientFailure. Idle and Shutdown are not considered.
Update counters.
	for ,  := range []connectivity.State{, } {
		 := 2*uint64() - 1 // -1 for oldState and +1 for new.
		switch  {
		case connectivity.Ready:
			.numReady += 
		case connectivity.Connecting:
			.numConnecting += 
		}
	}
Evaluate.
	if .numReady > 0 {
		return connectivity.Ready
	}
	if .numConnecting > 0 {
		return connectivity.Connecting
	}
	return connectivity.TransientFailure