type encoding/gob.encoderState

63 uses

	encoding/gob (current package)
		enc_helpers.go#L51: func encBoolArray(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L59: func encBoolSlice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L77: func encComplex64Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L85: func encComplex64Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L102: func encComplex128Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L110: func encComplex128Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L127: func encFloat32Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L135: func encFloat32Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L150: func encFloat64Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L158: func encFloat64Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L173: func encIntArray(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L181: func encIntSlice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L195: func encInt16Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L203: func encInt16Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L217: func encInt32Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L225: func encInt32Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L239: func encInt64Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L247: func encInt64Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L261: func encInt8Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L269: func encInt8Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L283: func encStringArray(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L291: func encStringSlice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L306: func encUintArray(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L314: func encUintSlice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L328: func encUint16Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L336: func encUint16Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L350: func encUint32Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L358: func encUint32Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L372: func encUint64Array(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L380: func encUint64Slice(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L394: func encUintptrArray(state *encoderState, v reflect.Value) bool {
		enc_helpers.go#L402: func encUintptrSlice(state *encoderState, v reflect.Value) bool {
		encode.go#L20: type encHelper func(state *encoderState, v reflect.Value) bool
		encode.go#L26: type encoderState struct {
		encode.go#L32: 	next     *encoderState        // for free list
		encode.go#L79: func (enc *Encoder) newEncoderState(b *encBuffer) *encoderState {
		encode.go#L82: 		e = new(encoderState)
		encode.go#L96: func (enc *Encoder) freeEncoderState(e *encoderState) {
		encode.go#L107: func (state *encoderState) encodeUint(x uint64) {
		encode.go#L123: func (state *encoderState) encodeInt(i int64) {
		encode.go#L134: type encOp func(i *encInstr, state *encoderState, v reflect.Value)
		encode.go#L146: func (state *encoderState) update(instr *encInstr) {
		encode.go#L174: func encBool(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L187: func encInt(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L196: func encUint(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L216: func encFloat(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L227: func encComplex(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L240: func encUint8Array(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L251: func encString(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L262: func encStructTerminator(i *encInstr, state *encoderState, v reflect.Value) {
		encode.go#L356: func encodeReflectValue(state *encoderState, v reflect.Value, op encOp, indir int) {
		encode.go#L546: 			op = func(i *encInstr, state *encoderState, slice reflect.Value) {
		encode.go#L557: 			op = func(i *encInstr, state *encoderState, array reflect.Value) {
		encode.go#L564: 			op = func(i *encInstr, state *encoderState, mv reflect.Value) {
		encode.go#L577: 			op = func(i *encInstr, state *encoderState, sv reflect.Value) {
		encode.go#L584: 			op = func(i *encInstr, state *encoderState, iv reflect.Value) {
		encode.go#L610: 	op = func(i *encInstr, state *encoderState, v reflect.Value) {
		encoder.go#L21: 	countState *encoderState           // stage for writing counts
		encoder.go#L22: 	freeList   *encoderState           // list of free encoderStates; avoids reallocation
		encoder.go#L93: func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) {
		encoder.go#L135: func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) {
		encoder.go#L182: func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) {
		encoder.go#L210: func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) {