type github.com/jackc/pgtype.Float4

55 uses

	github.com/jackc/pgtype (current package)
		float4.go#L13: type Float4 struct {
		float4.go#L18: func (dst *Float4) Set(src interface{}) error {
		float4.go#L20: 		*dst = Float4{Status: Null}
		float4.go#L33: 		*dst = Float4{Float: value, Status: Present}
		float4.go#L35: 		*dst = Float4{Float: float32(value), Status: Present}
		float4.go#L37: 		*dst = Float4{Float: float32(value), Status: Present}
		float4.go#L39: 		*dst = Float4{Float: float32(value), Status: Present}
		float4.go#L41: 		*dst = Float4{Float: float32(value), Status: Present}
		float4.go#L43: 		*dst = Float4{Float: float32(value), Status: Present}
		float4.go#L47: 			*dst = Float4{Float: f32, Status: Present}
		float4.go#L54: 			*dst = Float4{Float: f32, Status: Present}
		float4.go#L61: 			*dst = Float4{Float: f32, Status: Present}
		float4.go#L68: 			*dst = Float4{Float: f32, Status: Present}
		float4.go#L75: 			*dst = Float4{Float: f32, Status: Present}
		float4.go#L82: 			*dst = Float4{Float: f32, Status: Present}
		float4.go#L91: 		*dst = Float4{Float: float32(num), Status: Present}
		float4.go#L94: 			*dst = Float4{Status: Null}
		float4.go#L100: 			*dst = Float4{Status: Null}
		float4.go#L106: 			*dst = Float4{Status: Null}
		float4.go#L112: 			*dst = Float4{Status: Null}
		float4.go#L118: 			*dst = Float4{Status: Null}
		float4.go#L124: 			*dst = Float4{Status: Null}
		float4.go#L130: 			*dst = Float4{Status: Null}
		float4.go#L136: 			*dst = Float4{Status: Null}
		float4.go#L142: 			*dst = Float4{Status: Null}
		float4.go#L148: 			*dst = Float4{Status: Null}
		float4.go#L154: 			*dst = Float4{Status: Null}
		float4.go#L160: 			*dst = Float4{Status: Null}
		float4.go#L166: 			*dst = Float4{Status: Null}
		float4.go#L180: func (dst Float4) Get() interface{} {
		float4.go#L191: func (src *Float4) AssignTo(dst interface{}) error {
		float4.go#L195: func (dst *Float4) DecodeText(ci *ConnInfo, src []byte) error {
		float4.go#L197: 		*dst = Float4{Status: Null}
		float4.go#L206: 	*dst = Float4{Float: float32(n), Status: Present}
		float4.go#L210: func (dst *Float4) DecodeBinary(ci *ConnInfo, src []byte) error {
		float4.go#L212: 		*dst = Float4{Status: Null}
		float4.go#L222: 	*dst = Float4{Float: math.Float32frombits(uint32(n)), Status: Present}
		float4.go#L226: func (src Float4) EncodeText(ci *ConnInfo, buf []byte) ([]byte, error) {
		float4.go#L238: func (src Float4) EncodeBinary(ci *ConnInfo, buf []byte) ([]byte, error) {
		float4.go#L251: func (dst *Float4) Scan(src interface{}) error {
		float4.go#L253: 		*dst = Float4{Status: Null}
		float4.go#L259: 		*dst = Float4{Float: float32(src), Status: Present}
		float4.go#L273: func (src Float4) Value() (driver.Value, error) {
		float4_array.go#L15: 	Elements   []Float4
		float4_array.go#L43: 			elements := make([]Float4, len(value))
		float4_array.go#L62: 			elements := make([]Float4, len(value))
		float4_array.go#L75: 	case []Float4:
		float4_array.go#L113: 			Elements:   make([]Float4, elementsLength),
		float4_array.go#L130: 				dst.Elements = make([]Float4, elementsLength)
		float4_array.go#L320: 	var elements []Float4
		float4_array.go#L323: 		elements = make([]Float4, len(uta.Elements))
		float4_array.go#L326: 			var elem Float4
		float4_array.go#L367: 	elements := make([]Float4, elementCount)
		pgtype.go#L285: 	ci.RegisterDataType(DataType{Value: &Float4{}, Name: "float4", OID: Float4OID})
		pgtype.go#L902: 		"float4":       &Float4{},