const google.golang.org/grpc/connectivity.Idle

16 uses

	google.golang.org/grpc/connectivity (current package)
		connectivity.go#L38: 	case Idle:
		connectivity.go#L56: 	Idle State = iota

	google.golang.org/grpc
		balancer_conn_wrappers.go#L230: 		if acState != connectivity.Idle {
		clientconn.go#L720: 		state:        connectivity.Idle,
		clientconn.go#L803: 	if ac.state != connectivity.Idle {
		clientconn.go#L838: 		ac.state == connectivity.Idle {
		clientconn.go#L1397: 	if ac.state == connectivity.Idle {
		pickfirst.go#L54: 	case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
		pickfirst.go#L83: 		b.state = connectivity.Idle
		pickfirst.go#L84: 		b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Idle, Picker: &picker{result: balancer.PickResult{SubConn: b.sc}}})
		pickfirst.go#L110: 	case connectivity.Ready, connectivity.Idle:

	google.golang.org/grpc/balancer/base
		balancer.go#L113: 			b.scStates[sc] = connectivity.Idle
		balancer.go#L191: 	case connectivity.Idle:

	google.golang.org/grpc/balancer/grpclb
		grpclb.go#L329: 	case connectivity.Idle:
		grpclb_remote_balancer.go#L157: 		lb.scStates[sc] = connectivity.Idle
		grpclb_remote_balancer.go#L182: 				lb.scStates[sc] = connectivity.Idle