google.golang.org/grpc/internal/channelz.channelMap.normalSockets (field)

10 uses

	google.golang.org/grpc/internal/channelz (current package)
		funcs.go#L111: 		normalSockets:    make(map[int64]*normalSocket),
		funcs.go#L124: 			if len(cm.topLevelChannels) == 0 && len(cm.servers) == 0 && len(cm.channels) == 0 && len(cm.subChannels) == 0 && len(cm.listenSockets) == 0 && len(cm.normalSockets) == 0 {
		funcs.go#L134: 		err = fmt.Errorf("after 10s the channelz map has not been cleaned up yet, topchannels: %d, servers: %d, channels: %d, subchannels: %d, listen sockets: %d, normal sockets: %d", len(cm.topLevelChannels), len(cm.servers), len(cm.channels), len(cm.subChannels), len(cm.listenSockets), len(cm.normalSockets))
		funcs.go#L328: 	normalSockets    map[int64]*normalSocket
		funcs.go#L371: 	c.normalSockets[id] = ns
		funcs.go#L411: 	if v, ok = c.normalSockets[id]; ok {
		funcs.go#L425: 	if _, ok = c.normalSockets[id]; ok {
		funcs.go#L426: 		delete(c.normalSockets, id)
		funcs.go#L622: 		if ns, ok := c.normalSockets[v]; ok {
		funcs.go#L701: 	if ns, ok := c.normalSockets[id]; ok {