var html.entity
4 uses
html (current package)
entity.go#L18: var entity map[string]rune
entity.go#L28: entity = map[string]rune{
escape.go#L144: } else if x := entity[string(entityName)]; x != 0 {
escape.go#L155: if x := entity[string(entityName[:j])]; x != 0 {
 |
The pages are generated with Golds v0.3.2-preview. (GOOS=darwin GOARCH=amd64)
Golds is a Go 101 project developed by Tapir Liu.
PR and bug reports are welcome and can be submitted to the issue list.
Please follow @Go100and1 (reachable from the left QR code) to get the latest news of Golds. |