const math/big.debugFloat
36 uses
math/big (current package)
float.go#L20: const debugFloat = false // enable for debugging
float.go#L241: if debugFloat {
float.go#L269: if debugFloat {
float.go#L320: if debugFloat {
float.go#L346: if debugFloat {
float.go#L363: if !debugFloat {
float.go#L392: if debugFloat {
float.go#L495: if debugFloat {
float.go#L576: if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
float.go#L582: if debugFloat && c != 0 {
float.go#L647: if debugFloat {
float.go#L671: if debugFloat {
float.go#L694: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L712: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L734: if debugFloat {
float.go#L779: if debugFloat {
float.go#L834: if debugFloat {
float.go#L954: if debugFloat {
float.go#L1075: if debugFloat {
float.go#L1131: if debugFloat {
float.go#L1189: if !debugFloat {
float.go#L1215: if debugFloat {
float.go#L1264: if debugFloat {
float.go#L1312: if debugFloat {
float.go#L1335: if debugFloat {
float.go#L1380: if debugFloat {
float.go#L1442: if debugFloat {
float.go#L1516: if debugFloat {
float.go#L1583: if debugFloat {
float.go#L1628: if debugFloat {
float.go#L1675: if debugFloat {
ftoa.go#L323: if debugFloat && x.form != finite {
ftoa.go#L365: if debugFloat && x.form != finite {
ftoa.go#L390: if debugFloat && hm[0] != '1' {
ftoa.go#L424: if debugFloat && x.form != finite {
sqrt.go#L34: if debugFloat {
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