const math/big.debugFloat

36 uses

	math/big (current package)
		float.go#L20: const debugFloat = false // enable for debugging
		float.go#L241: 	if debugFloat {
		float.go#L269: 	if debugFloat {
		float.go#L320: 	if debugFloat {
		float.go#L346: 	if debugFloat {
		float.go#L363: 	if !debugFloat {
		float.go#L392: 	if debugFloat {
		float.go#L495: 	if debugFloat {
		float.go#L576: 	if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
		float.go#L582: 		if debugFloat && c != 0 {
		float.go#L647: 	if debugFloat {
		float.go#L671: 	if debugFloat {
		float.go#L694: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L712: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L734: 	if debugFloat {
		float.go#L779: 	if debugFloat {
		float.go#L834: 	if debugFloat {
		float.go#L954: 	if debugFloat {
		float.go#L1075: 	if debugFloat {
		float.go#L1131: 	if debugFloat {
		float.go#L1189: 	if !debugFloat {
		float.go#L1215: 	if debugFloat {
		float.go#L1264: 	if debugFloat {
		float.go#L1312: 	if debugFloat {
		float.go#L1335: 	if debugFloat {
		float.go#L1380: 	if debugFloat {
		float.go#L1442: 	if debugFloat {
		float.go#L1516: 	if debugFloat {
		float.go#L1583: 	if debugFloat {
		float.go#L1628: 	if debugFloat {
		float.go#L1675: 	if debugFloat {
		ftoa.go#L323: 	if debugFloat && x.form != finite {
		ftoa.go#L365: 	if debugFloat && x.form != finite {
		ftoa.go#L390: 	if debugFloat && hm[0] != '1' {
		ftoa.go#L424: 	if debugFloat && x.form != finite {
		sqrt.go#L34: 	if debugFloat {