func runtime.chunkIndex

21 uses

	runtime (current package)
		mgcscavenge.go#L614: 	maxChunk := chunkIndex(maxAddr)
		mgcscavenge.go#L638: 		for i := chunkIndex(work.limit.addr() - 1); i >= chunkIndex(work.base.addr()); i-- {
		mpagealloc.go#L101: func chunkIndex(p uintptr) chunkIdx {
		mpagealloc.go#L367: 	start, end := chunkIndex(base), chunkIndex(limit)
		mpagealloc.go#L391: 	for c := chunkIndex(base); c < chunkIndex(limit); c++ {
		mpagealloc.go#L422: 	sc, ec := chunkIndex(base), chunkIndex(limit)
		mpagealloc.go#L509: 	sc, ec := chunkIndex(base), chunkIndex(limit)
		mpagealloc.go#L808: 	if chunkIndex(p.searchAddr.addr()) >= p.end {
		mpagealloc.go#L817: 		i := chunkIndex(p.searchAddr.addr())
		mpagealloc.go#L879: 		i := chunkIndex(base)
		mpagealloc.go#L883: 		sc, ec := chunkIndex(base), chunkIndex(limit)
		mpagecache.go#L85: 	ci := chunkIndex(c.base)
		mpagecache.go#L121: 	if chunkIndex(p.searchAddr.addr()) >= p.end {
		mpagecache.go#L125: 	ci := chunkIndex(p.searchAddr.addr()) // chunk index
		mpagecache.go#L148: 		ci := chunkIndex(addr)