func runtime.chunkIndex
21 uses
runtime (current package)
mgcscavenge.go#L614: maxChunk := chunkIndex(maxAddr)
mgcscavenge.go#L638: for i := chunkIndex(work.limit.addr() - 1); i >= chunkIndex(work.base.addr()); i-- {
mpagealloc.go#L101: func chunkIndex(p uintptr) chunkIdx {
mpagealloc.go#L367: start, end := chunkIndex(base), chunkIndex(limit)
mpagealloc.go#L391: for c := chunkIndex(base); c < chunkIndex(limit); c++ {
mpagealloc.go#L422: sc, ec := chunkIndex(base), chunkIndex(limit)
mpagealloc.go#L509: sc, ec := chunkIndex(base), chunkIndex(limit)
mpagealloc.go#L808: if chunkIndex(p.searchAddr.addr()) >= p.end {
mpagealloc.go#L817: i := chunkIndex(p.searchAddr.addr())
mpagealloc.go#L879: i := chunkIndex(base)
mpagealloc.go#L883: sc, ec := chunkIndex(base), chunkIndex(limit)
mpagecache.go#L85: ci := chunkIndex(c.base)
mpagecache.go#L121: if chunkIndex(p.searchAddr.addr()) >= p.end {
mpagecache.go#L125: ci := chunkIndex(p.searchAddr.addr()) // chunk index
mpagecache.go#L148: ci := chunkIndex(addr)
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