var runtime.stackpool
21 uses
runtime (current package)
stack.go#L141: var stackpool [_NumStackOrders]struct {
stack.go#L162: for i := range stackpool {
stack.go#L163: stackpool[i].item.span.init()
stack.go#L164: lockInit(&stackpool[i].item.mu, lockRankStackpool)
stack.go#L185: list := &stackpool[order].item.span
stack.go#L230: stackpool[order].item.span.insert(s)
stack.go#L251: stackpool[order].item.span.remove(s)
stack.go#L271: lock(&stackpool[order].item.mu)
stack.go#L278: unlock(&stackpool[order].item.mu)
stack.go#L290: lock(&stackpool[order].item.mu)
stack.go#L297: unlock(&stackpool[order].item.mu)
stack.go#L308: lock(&stackpool[order].item.mu)
stack.go#L317: unlock(&stackpool[order].item.mu)
stack.go#L368: lock(&stackpool[order].item.mu)
stack.go#L370: unlock(&stackpool[order].item.mu)
stack.go#L461: lock(&stackpool[order].item.mu)
stack.go#L463: unlock(&stackpool[order].item.mu)
stack.go#L1187: for order := range stackpool {
stack.go#L1188: lock(&stackpool[order].item.mu)
stack.go#L1189: list := &stackpool[order].item.span
stack.go#L1200: unlock(&stackpool[order].item.mu)
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