var runtime.stackpool

21 uses

	runtime (current package)
		stack.go#L141: var stackpool [_NumStackOrders]struct {
		stack.go#L162: 	for i := range stackpool {
		stack.go#L163: 		stackpool[i].item.span.init()
		stack.go#L164: 		lockInit(&stackpool[i].item.mu, lockRankStackpool)
		stack.go#L185: 	list := &stackpool[order].item.span
		stack.go#L230: 		stackpool[order].item.span.insert(s)
		stack.go#L251: 		stackpool[order].item.span.remove(s)
		stack.go#L271: 	lock(&stackpool[order].item.mu)
		stack.go#L278: 	unlock(&stackpool[order].item.mu)
		stack.go#L290: 	lock(&stackpool[order].item.mu)
		stack.go#L297: 	unlock(&stackpool[order].item.mu)
		stack.go#L308: 		lock(&stackpool[order].item.mu)
		stack.go#L317: 		unlock(&stackpool[order].item.mu)
		stack.go#L368: 			lock(&stackpool[order].item.mu)
		stack.go#L370: 			unlock(&stackpool[order].item.mu)
		stack.go#L461: 			lock(&stackpool[order].item.mu)
		stack.go#L463: 			unlock(&stackpool[order].item.mu)
		stack.go#L1187: 	for order := range stackpool {
		stack.go#L1188: 		lock(&stackpool[order].item.mu)
		stack.go#L1189: 		list := &stackpool[order].item.span
		stack.go#L1200: 		unlock(&stackpool[order].item.mu)