type syscall.WaitStatus
16 uses
syscall (current package)
exec_unix.go#L145: var wstatus WaitStatus
syscall_bsd.go#L95: type WaitStatus uint32
syscall_bsd.go#L106: func (w WaitStatus) Exited() bool { return w&mask == exited }
syscall_bsd.go#L108: func (w WaitStatus) ExitStatus() int {
syscall_bsd.go#L115: func (w WaitStatus) Signaled() bool { return w&mask != stopped && w&mask != 0 }
syscall_bsd.go#L117: func (w WaitStatus) Signal() Signal {
syscall_bsd.go#L125: func (w WaitStatus) CoreDump() bool { return w.Signaled() && w&core != 0 }
syscall_bsd.go#L127: func (w WaitStatus) Stopped() bool { return w&mask == stopped && Signal(w>>shift) != SIGSTOP }
syscall_bsd.go#L129: func (w WaitStatus) Continued() bool { return w&mask == stopped && Signal(w>>shift) == SIGSTOP }
syscall_bsd.go#L131: func (w WaitStatus) StopSignal() Signal {
syscall_bsd.go#L138: func (w WaitStatus) TrapCause() int { return -1 }
syscall_bsd.go#L142: func Wait4(pid int, wstatus *WaitStatus, options int, rusage *Rusage) (wpid int, err error) {
syscall_bsd.go#L146: *wstatus = WaitStatus(status)
os
exec_posix.go#L72: status syscall.WaitStatus // System-dependent status info.
exec_posix.go#L101: status := p.Sys().(syscall.WaitStatus)
exec_unix.go#L37: status syscall.WaitStatus
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