type syscall.WaitStatus

16 uses

	syscall (current package)
		exec_unix.go#L145: 	var wstatus WaitStatus
		syscall_bsd.go#L95: type WaitStatus uint32
		syscall_bsd.go#L106: func (w WaitStatus) Exited() bool { return w&mask == exited }
		syscall_bsd.go#L108: func (w WaitStatus) ExitStatus() int {
		syscall_bsd.go#L115: func (w WaitStatus) Signaled() bool { return w&mask != stopped && w&mask != 0 }
		syscall_bsd.go#L117: func (w WaitStatus) Signal() Signal {
		syscall_bsd.go#L125: func (w WaitStatus) CoreDump() bool { return w.Signaled() && w&core != 0 }
		syscall_bsd.go#L127: func (w WaitStatus) Stopped() bool { return w&mask == stopped && Signal(w>>shift) != SIGSTOP }
		syscall_bsd.go#L129: func (w WaitStatus) Continued() bool { return w&mask == stopped && Signal(w>>shift) == SIGSTOP }
		syscall_bsd.go#L131: func (w WaitStatus) StopSignal() Signal {
		syscall_bsd.go#L138: func (w WaitStatus) TrapCause() int { return -1 }
		syscall_bsd.go#L142: func Wait4(pid int, wstatus *WaitStatus, options int, rusage *Rusage) (wpid int, err error) {
		syscall_bsd.go#L146: 		*wstatus = WaitStatus(status)

	os
		exec_posix.go#L72: 	status syscall.WaitStatus // System-dependent status info.
		exec_posix.go#L101: 	status := p.Sys().(syscall.WaitStatus)
		exec_unix.go#L37: 		status syscall.WaitStatus