Copyright 2012 The Go Authors. All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
+build aix darwin dragonfly freebsd linux netbsd openbsd solaris

package runtime

import (
	
	
)
sigTabT is the type of an entry in the global sigtable array. sigtable is inherently system dependent, and appears in OS-specific files, but sigTabT is the same for all Unixy systems. The sigtable array is indexed by a system signal number to get the flags and printable name of each signal.
type sigTabT struct {
	flags int32
	name  string
}
go:linkname os_sigpipe os.sigpipe
func () {
	systemstack(sigpipe)
}

func ( uint32) string {
	if  >= uint32(len(sigtable)) {
		return ""
	}
	return sigtable[].name
}

const (
	_SIG_DFL uintptr = 0
	_SIG_IGN uintptr = 1
)
sigPreempt is the signal used for non-cooperative preemption. There's no good way to choose this signal, but there are some heuristics: 1. It should be a signal that's passed-through by debuggers by default. On Linux, this is SIGALRM, SIGURG, SIGCHLD, SIGIO, SIGVTALRM, SIGPROF, and SIGWINCH, plus some glibc-internal signals. 2. It shouldn't be used internally by libc in mixed Go/C binaries because libc may assume it's the only thing that can handle these signals. For example SIGCANCEL or SIGSETXID. 3. It should be a signal that can happen spuriously without consequences. For example, SIGALRM is a bad choice because the signal handler can't tell if it was caused by the real process alarm or not (arguably this means the signal is broken, but I digress). SIGUSR1 and SIGUSR2 are also bad because those are often used in meaningful ways by applications. 4. We need to deal with platforms without real-time signals (like macOS), so those are out. We use SIGURG because it meets all of these criteria, is extremely unlikely to be used by an application for its "real" meaning (both because out-of-band data is basically unused and because SIGURG doesn't report which socket has the condition, making it pretty useless), and even if it is, the application has to be ready for spurious SIGURG. SIGIO wouldn't be a bad choice either, but is more likely to be used for real.
Stores the signal handlers registered before Go installed its own. These signal handlers will be invoked in cases where Go doesn't want to handle a particular signal (e.g., signal occurred on a non-Go thread). See sigfwdgo for more information on when the signals are forwarded. This is read by the signal handler; accesses should use atomic.Loaduintptr and atomic.Storeuintptr.
handlingSig is indexed by signal number and is non-zero if we are currently handling the signal. Or, to put it another way, whether the signal handler is currently set to the Go signal handler or not. This is uint32 rather than bool so that we can use atomic instructions.
channels for synchronizing signal mask updates with the signal mask thread
var (
	disableSigChan  chan uint32
	enableSigChan   chan uint32
	maskUpdatedChan chan struct{}
)

_NSIG is the number of signals on this operating system. sigtable should describe what to do for all the possible signals.
	if len(sigtable) != _NSIG {
		print("runtime: len(sigtable)=", len(sigtable), " _NSIG=", _NSIG, "\n")
		throw("bad sigtable len")
	}
}

var signalsOK bool
Initialize signals. Called by libpreinit so runtime may not be initialized.go:nosplitgo:nowritebarrierrec
func ( bool) {
It's now OK for signal handlers to run.
For c-archive/c-shared this is called by libpreinit with preinit == true.
	if (isarchive || islibrary) && ! {
		return
	}

	for  := uint32(0);  < _NSIG; ++ {
		 := &sigtable[]
		if .flags == 0 || .flags&_SigDefault != 0 {
			continue
		}
We don't need to use atomic operations here because there shouldn't be any other goroutines running yet.
		fwdSig[] = getsig()

Even if we are not installing a signal handler, set SA_ONSTACK if necessary.
			if fwdSig[] != _SIG_DFL && fwdSig[] != _SIG_IGN {
				setsigstack()
			} else if fwdSig[] == _SIG_IGN {
				sigInitIgnored()
			}
			continue
		}

		handlingSig[] = 1
		setsig(, funcPC(sighandler))
	}
}
go:nosplitgo:nowritebarrierrec
For some signals, we respect an inherited SIG_IGN handler rather than insist on installing our own default handler. Even these signals can be fetched using the os/signal package.
	switch  {
	case _SIGHUP, _SIGINT:
		if atomic.Loaduintptr(&fwdSig[]) == _SIG_IGN {
			return false
		}
	}

	 := &sigtable[]
	if .flags&_SigSetStack != 0 {
		return false
	}
When built using c-archive or c-shared, only install signal handlers for synchronous signals and SIGPIPE.
	if (isarchive || islibrary) && .flags&_SigPanic == 0 &&  != _SIGPIPE {
		return false
	}

	return true
}
sigenable enables the Go signal handler to catch the signal sig. It is only called while holding the os/signal.handlers lock, via os/signal.enableSignal and signal_enable.
func ( uint32) {
	if  >= uint32(len(sigtable)) {
		return
	}
SIGPROF is handled specially for profiling.
	if  == _SIGPROF {
		return
	}

	 := &sigtable[]
	if .flags&_SigNotify != 0 {
		ensureSigM()
		enableSigChan <- 
		<-maskUpdatedChan
		if atomic.Cas(&handlingSig[], 0, 1) {
			atomic.Storeuintptr(&fwdSig[], getsig())
			setsig(, funcPC(sighandler))
		}
	}
}
sigdisable disables the Go signal handler for the signal sig. It is only called while holding the os/signal.handlers lock, via os/signal.disableSignal and signal_disable.
func ( uint32) {
	if  >= uint32(len(sigtable)) {
		return
	}
SIGPROF is handled specially for profiling.
	if  == _SIGPROF {
		return
	}

	 := &sigtable[]
	if .flags&_SigNotify != 0 {
		ensureSigM()
		disableSigChan <- 
		<-maskUpdatedChan
If initsig does not install a signal handler for a signal, then to go back to the state before Notify we should remove the one we installed.
		if !sigInstallGoHandler() {
			atomic.Store(&handlingSig[], 0)
			setsig(, atomic.Loaduintptr(&fwdSig[]))
		}
	}
}
sigignore ignores the signal sig. It is only called while holding the os/signal.handlers lock, via os/signal.ignoreSignal and signal_ignore.
func ( uint32) {
	if  >= uint32(len(sigtable)) {
		return
	}
SIGPROF is handled specially for profiling.
	if  == _SIGPROF {
		return
	}

	 := &sigtable[]
	if .flags&_SigNotify != 0 {
		atomic.Store(&handlingSig[], 0)
		setsig(, _SIG_IGN)
	}
}
clearSignalHandlers clears all signal handlers that are not ignored back to the default. This is called by the child after a fork, so that we can enable the signal mask for the exec without worrying about running a signal handler in the child.go:nosplitgo:nowritebarrierrec
func () {
	for  := uint32(0);  < _NSIG; ++ {
		if atomic.Load(&handlingSig[]) != 0 {
			setsig(, _SIG_DFL)
		}
	}
}
setProcessCPUProfiler is called when the profiling timer changes. It is called with prof.lock held. hz is the new timer, and is 0 if profiling is being disabled. Enable or disable the signal as required for -buildmode=c-archive.
Enable the Go signal handler if not enabled.
If the Go signal handler should be disabled by default, switch back to the signal handler that was installed when we enabled profiling. We don't try to handle the case of a program that changes the SIGPROF handler while Go profiling is enabled. If no signal handler was installed before, then start ignoring SIGPROF signals. We do this, rather than change to SIG_DFL, because there may be a pending SIGPROF signal that has not yet been delivered to some other thread. If we change to SIG_DFL here, the program will crash when that SIGPROF is delivered. We assume that programs that use profiling don't want to crash on a stray SIGPROF. See issue 19320.
setThreadCPUProfiler makes any thread-specific changes required to implement profiling at a rate of hz. No changes required on Unix systems.
doSigPreempt handles a preemption signal on gp.
Check if this G wants to be preempted and is safe to preempt.
	if wantAsyncPreempt() {
Adjust the PC and inject a call to asyncPreempt.
			.pushCall(funcPC(asyncPreempt), )
		}
	}
Acknowledge the preemption.
	atomic.Xadd(&.m.preemptGen, 1)
	atomic.Store(&.m.signalPending, 0)

	if GOOS == "darwin" || GOOS == "ios" {
		atomic.Xadd(&pendingPreemptSignals, -1)
	}
}

const preemptMSupported = true
preemptM sends a preemption request to mp. This request may be handled asynchronously and may be coalesced with other requests to the M. When the request is received, if the running G or P are marked for preemption and the goroutine is at an asynchronous safe-point, it will preempt the goroutine. It always atomically increments mp.preemptGen after handling a preemption request.
On Darwin, don't try to preempt threads during exec. Issue #41702.
	if GOOS == "darwin" || GOOS == "ios" {
		execLock.rlock()
	}

	if atomic.Cas(&.signalPending, 0, 1) {
		if GOOS == "darwin" || GOOS == "ios" {
			atomic.Xadd(&pendingPreemptSignals, 1)
		}
If multiple threads are preempting the same M, it may send many signals to the same M such that it hardly make progress, causing live-lock problem. Apparently this could happen on darwin. See issue #37741. Only send a signal if there isn't already one pending.
		signalM(, sigPreempt)
	}

	if GOOS == "darwin" || GOOS == "ios" {
		execLock.runlock()
	}
}
sigFetchG fetches the value of G safely when running in a signal handler. On some architectures, the g value may be clobbered when running in a VDSO. See issue #32912.go:nosplit
func ( *sigctxt) *g {
	switch GOARCH {
	case "arm", "arm64":
When using cgo, we save the g on TLS and load it from there in sigtramp. Just use that. Otherwise, before making a VDSO call we save the g to the bottom of the signal stack. Fetch from there. TODO: in efence mode, stack is sysAlloc'd, so this wouldn't work.
			 := getcallersp()
			 := spanOf()
			if  != nil && .state.get() == mSpanManual && .base() <  &&  < .limit {
				 := *(**g)(unsafe.Pointer(.base()))
				return 
			}
			return nil
		}
	}
	return getg()
}
sigtrampgo is called from the signal handler function, sigtramp, written in assembly code. This is called by the signal handler, and the world may be stopped. It must be nosplit because getg() is still the G that was running (if any) when the signal was delivered, but it's (usually) called on the gsignal stack. Until this switches the G to gsignal, the stack bounds check won't work.go:nosplitgo:nowritebarrierrec
func ( uint32,  *siginfo,  unsafe.Pointer) {
	if sigfwdgo(, , ) {
		return
	}
	 := &sigctxt{, }
	 := sigFetchG()
	setg()
	if  == nil {
		if  == _SIGPROF {
			sigprofNonGoPC(.sigpc())
			return
		}
This is probably a signal from preemptM sent while executing Go code but received while executing non-Go code. We got past sigfwdgo, so we know that there is no non-Go signal handler for sigPreempt. The default behavior for sigPreempt is to ignore the signal, so badsignal will be a no-op anyway.
			if GOOS == "darwin" || GOOS == "ios" {
				atomic.Xadd(&pendingPreemptSignals, -1)
			}
			return
		}
		.fixsigcode()
		badsignal(uintptr(), )
		return
	}

	setg(.m.gsignal)
If some non-Go code called sigaltstack, adjust.
	var  gsignalStack
	 := adjustSignalStack(, .m, &)
	if  {
		.m.gsignal.stktopsp = getcallersp()
	}

	if .stackguard0 == stackFork {
		signalDuringFork()
	}

	.fixsigcode()
	sighandler(, , , )
	setg()
	if  {
		restoreGsignalStack(&)
	}
}
adjustSignalStack adjusts the current stack guard based on the stack pointer that is actually in use while handling a signal. We do this in case some non-Go code called sigaltstack. This reports whether the stack was adjusted, and if so stores the old signal stack in *gsigstack.go:nosplit
func ( uint32,  *m,  *gsignalStack) bool {
	 := uintptr(unsafe.Pointer(&))
	if  >= .gsignal.stack.lo &&  < .gsignal.stack.hi {
		return false
	}

	var  stackt
	sigaltstack(nil, &)
	 := uintptr(unsafe.Pointer(.ss_sp))
	if .ss_flags&_SS_DISABLE == 0 &&  >=  &&  < +.ss_size {
		setGsignalStack(&, )
		return true
	}

The signal was delivered on the g0 stack. This can happen when linked with C code using the thread sanitizer, which collects signals then delivers them itself by calling the signal handler directly when C code, including C code called via cgo, calls a TSAN-intercepted function such as malloc. We check this condition last as g0.stack.lo may be not very accurate (see mstart).
		 := stackt{ss_size: .g0.stack.hi - .g0.stack.lo}
		setSignalstackSP(&, .g0.stack.lo)
		setGsignalStack(&, )
		return true
	}
sp is not within gsignal stack, g0 stack, or sigaltstack. Bad.
	setg(nil)
	needm()
	if .ss_flags&_SS_DISABLE != 0 {
		noSignalStack()
	} else {
		sigNotOnStack()
	}
	dropm()
	return false
}
crashing is the number of m's we have waited for when implementing GOTRACEBACK=crash when a signal is received.
testSigtrap and testSigusr1 are used by the runtime tests. If non-nil, it is called on SIGTRAP/SIGUSR1. If it returns true, the normal behavior on this signal is suppressed.
var testSigtrap func(info *siginfo, ctxt *sigctxt, gp *g) bool
var testSigusr1 func(gp *g) bool
sighandler is invoked when a signal occurs. The global g will be set to a gsignal goroutine and we will be running on the alternate signal stack. The parameter g will be the value of the global g when the signal occurred. The sig, info, and ctxt parameters are from the system signal handler: they are the parameters passed when the SA is passed to the sigaction system call. The garbage collector may have stopped the world, so write barriers are not allowed.go:nowritebarrierrec
func ( uint32,  *siginfo,  unsafe.Pointer,  *g) {
	 := getg()
	 := &sigctxt{, }

	if  == _SIGPROF {
		sigprof(.sigpc(), .sigsp(), .siglr(), , .m)
		return
	}

	if  == _SIGTRAP && testSigtrap != nil && testSigtrap(, (*sigctxt)(noescape(unsafe.Pointer())), ) {
		return
	}

	if  == _SIGUSR1 && testSigusr1 != nil && testSigusr1() {
		return
	}

Might be a preemption signal.
Even if this was definitely a preemption signal, it may have been coalesced with another signal, so we still let it through to the application.
	}

	 := int32(_SigThrow)
	if  < uint32(len(sigtable)) {
		 = sigtable[].flags
	}
We can't safely sigpanic because it may grow the stack. Abort in the signal handler instead.
		 = _SigThrow
	}
On many architectures, the abort function just causes a memory fault. Don't turn that into a panic.
		 = _SigThrow
	}
The signal is going to cause a panic. Arrange the stack so that it looks like the point where the signal occurred made a call to the function sigpanic. Then set the PC to sigpanic.
Have to pass arguments out of band since augmenting the stack frame would break the unwinding code.
		.sig = 
		.sigcode0 = uintptr(.sigcode())
		.sigcode1 = uintptr(.fault())
		.sigpc = .sigpc()

		.preparePanic(, )
		return
	}

	if .sigcode() == _SI_USER || &_SigNotify != 0 {
		if sigsend() {
			return
		}
	}

	if .sigcode() == _SI_USER && signal_ignored() {
		return
	}

	if &_SigKill != 0 {
		dieFromSignal()
	}
_SigThrow means that we should exit now. If we get here with _SigPanic, it means that the signal was sent to us by a program (c.sigcode() == _SI_USER); in that case, if we didn't handle it in sigsend, we exit now.
	if &(_SigThrow|_SigPanic) == 0 {
		return
	}

	.m.throwing = 1
	.m.caughtsig.set()

	if crashing == 0 {
		startpanic_m()
	}

	if  < uint32(len(sigtable)) {
		print(sigtable[].name, "\n")
	} else {
		print("Signal ", , "\n")
	}

	print("PC=", hex(.sigpc()), " m=", .m.id, " sigcode=", .sigcode(), "\n")
	if .m.lockedg != 0 && .m.ncgo > 0 &&  == .m.g0 {
		print("signal arrived during cgo execution\n")
		 = .m.lockedg.ptr()
	}
It would be nice to know how long the instruction is. Unfortunately, that's complicated to do in general (mostly for x86 and s930x, but other archs have non-standard instruction lengths also). Opt to print 16 bytes, which covers most instructions.
		const  = 16
We have to be careful, though. If we're near the end of a page and the following page isn't mapped, we could segfault. So make sure we don't straddle a page (even though that could lead to printing an incomplete instruction). We're assuming here we can read at least the page containing the PC. I suppose it is possible that the page is mapped executable but not readable?
		 := .sigpc()
		if  > physPageSize-%physPageSize {
			 = physPageSize - %physPageSize
		}
		print("instruction bytes:")
		 := (*[]byte)(unsafe.Pointer())
		for  := uintptr(0);  < ; ++ {
			print(" ", hex([]))
		}
		println()
	}
	print("\n")

	, ,  := gotraceback()
	if  > 0 {
		goroutineheader()
		tracebacktrap(.sigpc(), .sigsp(), .siglr(), )
tracebackothers on original m skipped this one; trace it now.
			goroutineheader(.m.curg)
			traceback(^uintptr(0), ^uintptr(0), 0, .m.curg)
		} else if crashing == 0 {
			tracebackothers()
			print("\n")
		}
		dumpregs()
	}

	if  {
		crashing++
There are other m's that need to dump their stacks. Relay SIGQUIT to the next m by sending it to the current process. All m's that have already received SIGQUIT have signal masks blocking receipt of any signals, so the SIGQUIT will go to an m that hasn't seen it yet. When the last m receives the SIGQUIT, it will fall through to the call to crash below. Just in case the relaying gets botched, each m involved in the relay sleeps for 5 seconds and then does the crash/exit itself. In expected operation, the last m has received the SIGQUIT and run crash/exit and the process is gone, all long before any of the 5-second sleeps have finished.
			print("\n-----\n\n")
			raiseproc(_SIGQUIT)
			usleep(5 * 1000 * 1000)
		}
		crash()
	}

	printDebugLog()

	exit(2)
}
sigpanic turns a synchronous signal into a run-time panic. If the signal handler sees a synchronous panic, it arranges the stack to look like the function where the signal occurred called sigpanic, sets the signal's PC value to sigpanic, and returns from the signal handler. The effect is that the program will act as though the function that got the signal simply called sigpanic instead. This must NOT be nosplit because the linker doesn't know where sigpanic calls can be injected. The signal handler must not inject a call to sigpanic if getg().throwsplit, since sigpanic may need to grow the stack. This is exported via linkname to assembly in runtime/cgo.go:linkname sigpanic
func () {
	 := getg()
	if !canpanic() {
		throw("unexpected signal during runtime execution")
	}

	switch .sig {
	case _SIGBUS:
		if .sigcode0 == _BUS_ADRERR && .sigcode1 < 0x1000 {
			panicmem()
Support runtime/debug.SetPanicOnFault.
		if .paniconfault {
			panicmemAddr(.sigcode1)
		}
		print("unexpected fault address ", hex(.sigcode1), "\n")
		throw("fault")
	case _SIGSEGV:
		if (.sigcode0 == 0 || .sigcode0 == _SEGV_MAPERR || .sigcode0 == _SEGV_ACCERR) && .sigcode1 < 0x1000 {
			panicmem()
Support runtime/debug.SetPanicOnFault.
		if .paniconfault {
			panicmemAddr(.sigcode1)
		}
		print("unexpected fault address ", hex(.sigcode1), "\n")
		throw("fault")
	case _SIGFPE:
		switch .sigcode0 {
		case _FPE_INTDIV:
			panicdivide()
		case _FPE_INTOVF:
			panicoverflow()
		}
		panicfloat()
	}

can't happen: we looked up g.sig in sigtable to decide to call sigpanic
		throw("unexpected signal value")
	}
	panic(errorString(sigtable[.sig].name))
}
dieFromSignal kills the program with a signal. This provides the expected exit status for the shell. This is only called with fatal signals expected to kill the process.go:nosplitgo:nowritebarrierrec
func ( uint32) {
Mark the signal as unhandled to ensure it is forwarded.
	atomic.Store(&handlingSig[], 0)
	raise()
That should have killed us. On some systems, though, raise sends the signal to the whole process rather than to just the current thread, which means that the signal may not yet have been delivered. Give other threads a chance to run and pick up the signal.
If that didn't work, try _SIG_DFL.
If we are still somehow running, just exit with the wrong status.
	exit(2)
}
raisebadsignal is called when a signal is received on a non-Go thread, and the Go program does not want to handle it (that is, the program has not called os/signal.Notify for the signal).
func ( uint32,  *sigctxt) {
Ignore profiling signals that arrive on non-Go threads.
		return
	}

	var  uintptr
	if  >= _NSIG {
		 = _SIG_DFL
	} else {
		 = atomic.Loaduintptr(&fwdSig[])
	}
Reset the signal handler and raise the signal. We are currently running inside a signal handler, so the signal is blocked. We need to unblock it before raising the signal, or the signal we raise will be ignored until we return from the signal handler. We know that the signal was unblocked before entering the handler, or else we would not have received it. That means that we don't have to worry about blocking it again.
	unblocksig()
	setsig(, )
If we're linked into a non-Go program we want to try to avoid modifying the original context in which the signal was raised. If the handler is the default, we know it is non-recoverable, so we don't have to worry about re-installing sighandler. At this point we can just return and the signal will be re-raised and caught by the default handler with the correct context. On FreeBSD, the libthr sigaction code prevents this from working so we fall through to raise.
	if GOOS != "freebsd" && (isarchive || islibrary) &&  == _SIG_DFL && .sigcode() != _SI_USER {
		return
	}

	raise()
Give the signal a chance to be delivered. In almost all real cases the program is about to crash, so sleeping here is not a waste of time.
	usleep(1000)
If the signal didn't cause the program to exit, restore the Go signal handler and carry on. We may receive another instance of the signal before we restore the Go handler, but that is not so bad: we know that the Go program has been ignoring the signal.
go:nosplit
OS X core dumps are linear dumps of the mapped memory, from the first virtual byte to the last, with zeros in the gaps. Because of the way we arrange the address space on 64-bit systems, this means the OS X core file will be >128 GB and even on a zippy workstation can take OS X well over an hour to write (uninterruptible). Save users from making that mistake.
	if GOOS == "darwin" && GOARCH == "amd64" {
		return
	}

	dieFromSignal(_SIGABRT)
}
ensureSigM starts one global, sleeping thread to make sure at least one thread is available to catch signals enabled for os/signal.
func () {
	if maskUpdatedChan != nil {
		return
	}
	maskUpdatedChan = make(chan struct{})
	disableSigChan = make(chan uint32)
	enableSigChan = make(chan uint32)
Signal masks are per-thread, so make sure this goroutine stays on one thread.
The sigBlocked mask contains the signals not active for os/signal, initially all signals except the essential. When signal.Notify()/Stop is called, sigenable/sigdisable in turn notify this thread to update its signal mask accordingly.
		 := sigset_all
		for  := range sigtable {
			if !blockableSig(uint32()) {
				sigdelset(&, )
			}
		}
		sigprocmask(_SIG_SETMASK, &, nil)
		for {
			select {
			case  := <-enableSigChan:
				if  > 0 {
					sigdelset(&, int())
				}
			case  := <-disableSigChan:
				if  > 0 && blockableSig() {
					sigaddset(&, int())
				}
			}
			sigprocmask(_SIG_SETMASK, &, nil)
			maskUpdatedChan <- struct{}{}
		}
	}()
}
This is called when we receive a signal when there is no signal stack. This can only happen if non-Go code calls sigaltstack to disable the signal stack.
func ( uint32) {
	println("signal", , "received on thread with no signal stack")
	throw("non-Go code disabled sigaltstack")
}
This is called if we receive a signal when there is a signal stack but we are not on it. This can only happen if non-Go code called sigaction without setting the SS_ONSTACK flag.
func ( uint32) {
	println("signal", , "received but handler not on signal stack")
	throw("non-Go code set up signal handler without SA_ONSTACK flag")
}
signalDuringFork is called if we receive a signal while doing a fork. We do not want signals at that time, as a signal sent to the process group may be delivered to the child process, causing confusion. This should never be called, because we block signals across the fork; this function is just a safety check. See issue 18600 for background.
func ( uint32) {
	println("signal", , "received during fork")
	throw("signal received during fork")
}

var badginsignalMsg = "fatal: bad g in signal handler\n"
This runs on a foreign stack, without an m or a g. No stack split.go:nosplitgo:noracego:nowritebarrierrec
func ( uintptr,  *sigctxt) {
There is no extra M. needm will not be able to grab an M. Instead of hanging, just crash. Cannot call split-stack function as there is no G.
A foreign thread received the signal sig, and the Go code does not want to handle it.
		raisebadsignal(uint32(), )
	}
	dropm()
}
go:noescape
func ( uintptr,  uint32,  *siginfo,  unsafe.Pointer)
Determines if the signal should be handled by Go and if not, forwards the signal to the handler that was installed before Go's. Returns whether the signal was forwarded. This is called by the signal handler, and the world may be stopped.go:nosplitgo:nowritebarrierrec
func ( uint32,  *siginfo,  unsafe.Pointer) bool {
	if  >= uint32(len(sigtable)) {
		return false
	}
	 := atomic.Loaduintptr(&fwdSig[])
	 := sigtable[].flags
If we aren't handling the signal, forward it.
If the signal is ignored, doing nothing is the same as forwarding.
		if  == _SIG_IGN || ( == _SIG_DFL && &_SigIgn != 0) {
			return true
We are not handling the signal and there is no other handler to forward to. Crash with the default behavior.
		if  == _SIG_DFL {
			setsig(, _SIG_DFL)
			dieFromSignal()
			return false
		}

		sigfwd(, , , )
		return true
	}
This function and its caller sigtrampgo assumes SIGPIPE is delivered on the originating thread. This property does not hold on macOS (golang.org/issue/33384), so we have no choice but to ignore SIGPIPE.
	if (GOOS == "darwin" || GOOS == "ios") &&  == _SIGPIPE {
		return true
	}
If there is no handler to forward to, no need to forward.
	if  == _SIG_DFL {
		return false
	}

Only forward synchronous signals and SIGPIPE. Unfortunately, user generated SIGPIPEs will also be forwarded, because si_code is set to _SI_USER even for a SIGPIPE raised from a write to a closed socket or pipe.
	if (.sigcode() == _SI_USER || &_SigPanic == 0) &&  != _SIGPIPE {
		return false
Determine if the signal occurred inside Go code. We test that: (1) we weren't in VDSO page, (2) we were in a goroutine (i.e., m.curg != nil), and (3) we weren't in CGO.
	 := sigFetchG()
	if  != nil && .m != nil && .m.curg != nil && !.m.incgo {
		return false
	}
Signal not handled by Go, forward it.
	if  != _SIG_IGN {
		sigfwd(, , , )
	}

	return true
}
sigsave saves the current thread's signal mask into *p. This is used to preserve the non-Go signal mask when a non-Go thread calls a Go function. This is nosplit and nowritebarrierrec because it is called by needm which may be called on a non-Go thread with no g available.go:nosplitgo:nowritebarrierrec
msigrestore sets the current thread's signal mask to sigmask. This is used to restore the non-Go signal mask when a non-Go thread calls a Go function. This is nosplit and nowritebarrierrec because it is called by dropm after g has been cleared.go:nosplitgo:nowritebarrierrec
func ( sigset) {
	sigprocmask(_SIG_SETMASK, &, nil)
}
sigsetAllExiting is used by sigblock(true) when a thread is exiting. sigset_all is defined in OS specific code, and per GOOS behavior may override this default for sigsetAllExiting: see osinit().
sigblock blocks signals in the current thread's signal mask. This is used to block signals while setting up and tearing down g when a non-Go thread calls a Go function. When a thread is exiting we use the sigsetAllExiting value, otherwise the OS specific definition of sigset_all is used. This is nosplit and nowritebarrierrec because it is called by needm which may be called on a non-Go thread with no g available.go:nosplitgo:nowritebarrierrec
unblocksig removes sig from the current thread's signal mask. This is nosplit and nowritebarrierrec because it is called from dieFromSignal, which can be called by sigfwdgo while running in the signal handler, on the signal stack, with no g available.go:nosplitgo:nowritebarrierrec
func ( uint32) {
	var  sigset
	sigaddset(&, int())
	sigprocmask(_SIG_UNBLOCK, &, nil)
}
minitSignals is called when initializing a new m to set the thread's alternate signal stack and signal mask.
minitSignalStack is called when initializing a new m to set the alternate signal stack. If the alternate signal stack is not set for the thread (the normal case) then set the alternate signal stack to the gsignal stack. If the alternate signal stack is set for the thread (the case when a non-Go thread sets the alternate signal stack and then calls a Go function) then set the gsignal stack to the alternate signal stack. We also set the alternate signal stack to the gsignal stack if cgo is not used (regardless of whether it is already set). Record which choice was made in newSigstack, so that it can be undone in unminit.
func () {
	 := getg()
	var  stackt
	sigaltstack(nil, &)
	if .ss_flags&_SS_DISABLE != 0 || !iscgo {
		signalstack(&.m.gsignal.stack)
		.m.newSigstack = true
	} else {
		setGsignalStack(&, &.m.goSigStack)
		.m.newSigstack = false
	}
}
minitSignalMask is called when initializing a new m to set the thread's signal mask. When this is called all signals have been blocked for the thread. This starts with m.sigmask, which was set either from initSigmask for a newly created thread or by calling sigsave if this is a non-Go thread calling a Go function. It removes all essential signals from the mask, thus causing those signals to not be blocked. Then it sets the thread's signal mask. After this is called the thread can receive signals.
func () {
	 := getg().m.sigmask
	for  := range sigtable {
		if !blockableSig(uint32()) {
			sigdelset(&, )
		}
	}
	sigprocmask(_SIG_SETMASK, &, nil)
}
unminitSignals is called from dropm, via unminit, to undo the effect of calling minit on a non-Go thread.go:nosplit
We got the signal stack from someone else. Restore the Go-allocated stack in case this M gets reused for another thread (e.g., it's an extram). Also, on Android, libc allocates a signal stack for all threads, so it's important to restore the Go stack even on Go-created threads so we can free it.
blockableSig reports whether sig may be blocked by the signal mask. We never want to block the signals marked _SigUnblock; these are the synchronous signals that turn into a Go panic. In a Go program--not a c-archive/c-shared--we never want to block the signals marked _SigKill or _SigThrow, as otherwise it's possible for all running threads to block them and delay their delivery until we start a new thread. When linked into a C program we let the C code decide on the disposition of those signals.
func ( uint32) bool {
	 := sigtable[].flags
	if &_SigUnblock != 0 {
		return false
	}
	if isarchive || islibrary {
		return true
	}
	return &(_SigKill|_SigThrow) == 0
}
gsignalStack saves the fields of the gsignal stack changed by setGsignalStack.
setGsignalStack sets the gsignal stack of the current m to an alternate signal stack returned from the sigaltstack system call. It saves the old values in *old for use by restoreGsignalStack. This is used when handling a signal if non-Go code has set the alternate signal stack.go:nosplitgo:nowritebarrierrec
restoreGsignalStack restores the gsignal stack to the value it had before entering the signal handler.go:nosplitgo:nowritebarrierrec
signalstack sets the current thread's alternate signal stack to s.go:nosplit
func ( *stack) {
	 := stackt{ss_size: .hi - .lo}
	setSignalstackSP(&, .lo)
	sigaltstack(&, nil)
}
setsigsegv is used on darwin/arm64 to fake a segmentation fault. This is exported via linkname to assembly in runtime/cgo.go:nosplitgo:linkname setsigsegv
func ( uintptr) {
	 := getg()
	.sig = _SIGSEGV
	.sigpc = 
	.sigcode0 = _SEGV_MAPERR
	.sigcode1 = 0 // TODO: emulate si_addr