var encoding/json.encodeStatePool
5 uses
encoding/json (current package)
encode.go#L167: encodeStatePool.Put(e)
encode.go#L302: var encodeStatePool sync.Pool
encode.go#L305: if v := encodeStatePool.Get(); v != nil {
encode.go#L645: encodeStatePool.Put(e2)
stream.go#L234: encodeStatePool.Put(e)
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